As I said, I'm playing as a mage-like character, so I rush in for the finisher when the fights gets really tough, especially in the late 50 parts of the crucible. The big-ass angels are also easily downed with it, making the game a lot easier on Apo. I only used harbinger skills for funzies or to make Crucible fights a bit faster.Įxecution meter does affect the mini-boss *large* enemies like the beetles and bone giants. The STR/Crit/Crit dmg build i was using was pretty much godmode at all times. While scythe dps is less on paper, certain moves like air spin make it superior.Īnd finally just for funzies, the full abyssal armor set (i don't use it because of stats and not digging the quite sure what you mean by "best" considering there are so many ways to build your character statwise in the game.ĭo you mean the execution stat on that weapon (because otherwise it seems fairly standard if lacking a 4th stat)? Not a fan of it at all personally, for me it's faster to kill mobs without the execution animation even on Apocalyptic difficulty due to the sheer dmg numbers. With Unstopable the crit gets to 92% and over 350% crit dmg. ![]() Went through 101 Crucible waves on Apocalyptic difficulty like knife through butter.īelow are the overall stats, as you see the rest of the gear is there to compliment the weapons. Also i like the sleek look of this scythe model rather then more gaudy pieces (took a while to get it from Vulgrim rng boxes) Hammer server 3 purposes. Health steal heals several thousand HP per swing. The strength is there to give overall dmg boost which is much bigger then any elemental enchant. The scythes are the primary weapon that are used for at least 90% of my attacks, hense on them is stacked crit and health steal. ![]() Here are my 2 endgame weapons, their stats follow the exact same stat structure i've been using since halfway though normal game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |